| ▲ | crabbone 20 hours ago | |||||||
I've met with this attitude before. It's when developers interpret the function of QA to exclusively search for the situations where the expected functionality and actual don't match. They would reject anything coming from QA saying that the expected functionality is wrong. So... do we restrict the meaning of the word "bug" only to the mismatched (developers') expectations, or do we extend it to cover bad expectations too? I'm in the later camp, because I'm not aware of even a single company that has any department or a process that would systematically address the existence of bad expectations. And, if anyone should be given the power to act on it, the QA seems to be the most likely candidate. | ||||||||
| ▲ | sakjur 18 hours ago | parent [-] | |||||||
> So... do we restrict the meaning of the word "bug" only to the mismatched (developers') expectations, or do we extend it to cover bad expectations too? Good thoughts and framing, thank you for that. I think I'm in the former camp, because I think fixing bad expectations is a matter of thoughtful redesign that should follow a slightly different process to fixing bad implementations (what I would call a bug). Not every issue in a program is a bug, and that has nothing to do with the importance or urgency to fix the issue. Assuming a rigid product organization, I think developers _should_ ask testers to escalate "works according to spec" even if the spec is unreasonable. Otherwise developers might be torn between QA, UX, and architects fighting about how something should or shouldn't work. At least for me, finding myself in such a position is a recipe for excessive meetings and losing focus on other equally important matters. | ||||||||
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