| ▲ | jasomill 21 hours ago | ||||||||||||||||
Are we talking about gaming or GPGPU? Because AFAIK gaming is more likely to be constrained by SSD performance than GPU memory bandwidth. | |||||||||||||||||
| ▲ | Grombobulous 9 hours ago | parent [-] | ||||||||||||||||
I wasn’t very specific at first but a lot of my purchase decisions are around “productivity laptop that can game on the side.” I wouldn’t say gaming is constrained by GPU memory bandwidth or SSD performance. As long as you have an SSD of any kind, you’re generally fine. Only a few specialized titles like Ratchet and Clank Rift Apart were specifically designed to show off the technical capabilities of fast SSD storage. Most everything else runs just fine without bleeding edge SSD performance, you’re even generally fine running off of a microSD card or SATA III SSD. Gaming mostly wants to have sufficient GPU RAM capacity and overall 3D rendering performance (for a lack of a precise technical definition of what that means on my part). Gaming doesn’t tend to move data in and out of VRAM at a particularly fast speed. Gaming is also generally designed around being able to be released on the latest generation of home consoles, which is now essentially a 6 year old mid-range desktop GPU with 16GB of total system memory. | |||||||||||||||||
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