| ▲ | Hobadee a day ago | |
I love it. A couple notes: - This is about 10x a real defrag speed - WAAAY too fast - IIRC the "Data that will not be moved" was typically lumped at the beginning of the drive, not spread out all over. | ||
| ▲ | vunderba a day ago | parent | next [-] | |
I'm a stickler for accuracy too. The defragged blocks in the original Win9x program weren't solid blue - they had a hatch pattern texture to them. I remember it way too vividly. Source: Watching a disk defrag was every millenial kids equivalent of going to the laundromat and watching laundry tumble. | ||
| ▲ | bluejay2387 a day ago | parent | prev | next [-] | |
I am guessing the developer took into account the fact that the younger generations these days don't have the patience for real time defragging. | ||
| ▲ | someothherguyy a day ago | parent | prev | next [-] | |
author commenting on such things: https://morello.dev/blog/defrag98-rebuild what it looked like before https://morello.dev/blog/windows-98-defrag-simulator a previous discussion: https://news.ycombinator.com/item?id=40962195 here is another version i found when googling these things that seems somewhat similar, but with a few more "accurate" features. also, has the source available in a single file. https://horatioconkerhead.github.io/win98-defrag/ if you want the real deal, you can run windows 95 in the browser quick. it took running it a few times to get it to actually defrag: | ||
| ▲ | msephton a day ago | parent | prev [-] | |
It could be spread out too | ||