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azalemeth a day ago

I too would love to know the answer to this question. I loved Eve as a teenager / young adult. It was a brilliant burst of nerdery, and the first time I ever met someone who wrote linux kernel modules for a living.

I sometimes think about logging in (I think I ragequit likely in a pod inside a wormhole in the middle of nullsec) and then I realise that way madness (and much sunk time) lies.

chorizo a day ago | parent | next [-]

If you ever do wish to go back, request Signal Cartel to rescue you. Rescuing people from wormholes is exactly what they do. I was with them for years.

ceejayoz a day ago | parent [-]

Wait, EVE has a volunteer search-and-rescue group?

chorizo a day ago | parent | next [-]

Yes. If you are stranded in a wormhole, go to Services > Eve Scout Rescue at https://signalcartel.org/

WJW a day ago | parent [-]

I love it. I've never played the game myself but everything I read about it just makes it seem so much more "alive" than other MMOs.

laughing_man 21 hours ago | parent | prev | next [-]

Yep. My wormhole corp would shoot just about anyone we ran across except Signal Cartel. You get a bad rep killing those guys.

mafuy a day ago | parent | prev [-]

Not a player myself, but I recall there were some articles about a player organization that helped people who were stranded, or something along these lines. It sounded quite wholesome and fun.

pests 20 hours ago | parent [-]

You may also be thinking of Elite Dangerous.

EdwardDiego 19 hours ago | parent [-]

The Fuel Rats are awesome people!

efromvt a day ago | parent | prev [-]

Yeah if I ever have the need to occupy an inordinate number of hours of my life again I’ll log back in, the temptation to dust of the account(s) arises sometimes. Think I managed to log off in lowsec but who knows!

HappySweeney a day ago | parent [-]

This is why I had to quit. I enjoyed it way too much and would spend nearly all my free time playing it, much to the detriment of the rest of my (non-professional) life.

causality0 a day ago | parent | next [-]

It was kind of a blessing for me that I was forced to quit after they introduced PLEX and in doing created a conversion rate for ISK to dollars. Suddenly I was too aware of how worthless everything I was doing was. It's one thing to spend an evening grinding to buy that new ship, it's another when you know you were grinding for 73 cents an hour. Risking losing a ship you spent a week earning the ISK for is thrilling and scary, losing a ship you can replace for eight dollars is just annoying.

terrut a day ago | parent | next [-]

For me, that was the thing that made the game feel real. The feelings of actual dread and anger when losing a a ship made for some of my best and most intense gaming moments ever. The times I managed to come out on top were amazing.

Participating in the big corporation wars was boring in comparison to small scale stuff. In the big wars, I was just a pawn for the commanders that actually made decisions and could play a giant strategy game.

HappySweeney a day ago | parent | prev [-]

I was a criminal, and me and my crew would pull in about $200 worth of isk daily

wincy a day ago | parent [-]

Yeah it made my day when I’d pop some T3 cruiser gang in wormhole space with my buddies.

It was substantially less fun when I was on the other side of that and got scanned down in my officer fit Archon and popped. Finally I said to myself “why am I doing this to myself?” and quit. My wife approved.

andrepd a day ago | parent | prev [-]

> I enjoyed it way too much

Well if you enjoyed it it's was not a waste of time! Much human endeavour (and _all_ hobbies!) are ultimately pointless.

If it negatively affects other aspects of your life it's a different story though.

monkpit 20 hours ago | parent [-]

That’s the implication with any of these mmo stories, really - they’re addictive by nature