| ▲ | danielvaughn 10 hours ago | |
I've been on this kick for a long time. A few years ago I was exploring a UI design tool that was entirely keyboard-driven, using pneumonic keychords inspired by Vim: https://github.com/danielvaughn/stride My experience is that while it's awesome to have really deep keyboard-driven experience, it can't _only_ be that. You need some graphical controls to help guide users. | ||
| ▲ | ckardaris 9 hours ago | parent [-] | |
Ideally you should have both. Every action should be doable by mouse only and by keyboard only. That way you can cater to all kinds of users. | ||