| ▲ | hackyhacky a day ago | |
Why not just run it in an emulator or VM? Is there tangible benefit to reimplementing everything, or is it just an intellectual exercise? | ||
| ▲ | ceejayoz a day ago | parent | next [-] | |
"high-resolution rendering and substantially more advanced lighting" and several other items are documented as improvements in the link. | ||
| ▲ | apetresc a day ago | parent | prev | next [-] | |
A quick glance through the README would demonstrate the litany of improvements you can expect from a proper decomp/port, compared to emulation. | ||
| ▲ | qingcharles a day ago | parent | prev | next [-] | |
Yes, a lot of these are much improved by reverse-engineering them and adding a few tweaks to modernize them. Many of them have added support for different display aspects, since most retro games are tied to 4:3. I downloaded the new RE of Sega Rally the other day and it was nice to have full proper widescreen. | ||
| ▲ | DerekL 12 hours ago | parent | prev | next [-] | |
Here are some features, common in other simulator games, that could now be added to these games: • Custom control panels, with various switches and levers, and lights and displays. • Multiple displays. • Virtual reality. • Mixed reality that shows your hands and your custom control panel, combined with the VR display outside your craft. • Speech recognition for giving commands to your allies. • Cockpit motion control and seat rumble. | ||
| ▲ | Zardoz84 a day ago | parent | prev [-] | |
I personally like to play with the graphs of the Totally Games version of Tie Fighter but with the iMuse music of the original. it's the best experience. | ||