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applfanboysbgon an hour ago

This is a misunderstanding of either the bitter lesson or what was being claimed, on multiple accounts. Firstly, the bitter lesson is merely about human expertise-tuned algorithms vs. throwing raw compute at a domain. But, notably, it is still domain-specific. No matter how much compute you throw at training an LLM, it is never going to beat a Chess engine at Chess. If you give a Chess engine 1,000,000 compute units and a general-purpose LLM 1,000,000 compute units, the Chess engine is obviously superior at Chess; ergo, there is value in throwing compute units into training models for specific tasks. This is true for within several orders of magnitude of compute, in fact. It's also true that if you give the Chess engine 1000 compute units it'll still beat the all-purpose model with 1,000,000 units, so actually there's a lot of value in training for specific tasks.

Secondly, the bitter lesson is predicated on compute being cheap. There was a period where a hand-tuned algorithm informed by human expertise would outperform a raw alpha-beta search at Chess. Then compute got cheaper, and DeepBlue ascended to the top. Compute is now expensive again relative to the tasks being performed. We are absolutely still in a period where human expertise in training LLMs will outperform a naive approach with more raw compute.

CamperBob2 an hour ago | parent [-]

I don't know much about chess engines; do they still use hand-tuned algorithms, or are they more like AlphaZero, where they learn through self-play to beat any/all possible human contenders? I don't believe DeepBlue was automated to that extent, but it may have been.

In the latter case, the chess example would tend to support the Bitter Lesson, rather than refute it.

I would also be VERY slow to claim that general-purpose models will never be competitive at chess. It wasn't so long ago that transformers couldn't add two-digit numbers reliably without resorting to tool use. They are now as good at "mental arithmetic" as any human savant. It wouldn't surprise me at all to see someone come up with a model that just happens to be really, really good at leveraging the portions of its general training data having to do with chess.

In fact you could argue that AGI demands such a model, if we are to assume that LLMs are a guidepost in that direction.