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self_awareness 6 hours ago

Hilarious. Web devs discovering UX from Win95. What's next, 3d buttons?

ProxCoques 5 hours ago | parent [-]

I know right? It's like interaction design came and went over a period of 30 years and now we're back to the beginning again.

quacked 3 hours ago | parent [-]

I spend a lot of time seething at how poorly modern software interaction is, and I've come to the belief that they basically solved most of the window-based GUI computing interactivity problems by around XP, and have just been gutting them since then.

My three most-hated modern trends

- Disappearing scroll bar with content that you have to scroll for

- Pills going across the top of the screen that are "most-used" filters instead of a real filtering menu

- Clickable text and non-clickable text appearing the same. I mean come on. Who the fuck is designing these things? That's the one I can't wrap my mind around. How can a self-respecting programmer put out a UI where the display and clickable elements look exactly the same? What are we doing man

nxc18 3 hours ago | parent [-]

I think the real problem is we don’t have a native-quality UX toolkit on the web - the built in controls are just horrible. So every app has to reinvent the wheel from scratch, or use one of a few hundred (thousand) web component libraries that have all also had to reinvent the wheel from scratch (I guess a div and some text rendering isn’t scratch per se but you get my point)

thaumasiotes 36 minutes ago | parent [-]

Well, Microsoft was interested in making it easy to develop Windows applications, and also in making it easy and pleasant to use Windows applications. They had reason to invest in learning how that could be done and in writing utilities that would let you benefit from their knowledge; doing that made more money for them.

Browsers are different. They don't really benefit from being written for, or from being used. This seems like enough to explain the difference. They provide some functionality, and giving your users a good experience is your problem, not theirs.

I feel like I've seen complaints that Apple has forgotten things it already knew about how to design a usable interface; that wouldn't be explained by this model.