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Hilliard_Ohiooo 6 hours ago

Video game seem like the perfect fit for llm use and I don't understand why it hasn't happened already.

goda90 4 hours ago | parent | next [-]

It's expensive, early attempts didn't impress, and many gamers are hostile to the tech because it threatens the livelihood of game creators and impacts gaming hardware prices.

nottorp 2 hours ago | parent | prev | next [-]

It depends on if you want samey games or anything creative.

You could have complex realistic dialogue for innkeeper #28917 in the little hamlet of ass backwards, but:

One: do you really want that? There is such a thing as too much realism in a video game.

Two: do you really want all NPCs in all games to speak nigerian business english?

Reminder for 2: https://www.theguardian.com/technology/2024/apr/16/techscape...

flaunf221 9 minutes ago | parent [-]

It's a simple thing:

Who wants to read AI-generated articles and respond to AI-generated comments? Probably not many. For same reason gamers mostly don't want to chat with AI-backed NPCs. More is only better when it has meaning.

bbmatryoshka 4 hours ago | parent | prev | next [-]

at the current token prices, far too expensive, but in medium/long term I think we will see a revolution in this field, the concepts are already there (and the expensive proofs of concept already work)

snowram 2 hours ago | parent | prev | next [-]

It did, look at the game Suck Up or a variety of Skyrim mods. Problem is gamers are hostile to any obvious trace of IA in their games. Also, consumer hardware is overall too weak to run a convincing llm model.

3 hours ago | parent | prev | next [-]
[deleted]
numpad0 3 hours ago | parent | prev | next [-]

Because games are entertainment, but outputs generated by current AI are rage inducing and felt hostile, not entertaining. It just isn't past the "make it work" stage.

pphysch 3 hours ago | parent | prev [-]

LLMs have only been really good for a couple years. You can bet that the remaining AAA studios are working hard on figuring this out in current unreleased products.