| ▲ | Hilliard_Ohiooo 6 hours ago | |||||||
Video game seem like the perfect fit for llm use and I don't understand why it hasn't happened already. | ||||||||
| ▲ | goda90 4 hours ago | parent | next [-] | |||||||
It's expensive, early attempts didn't impress, and many gamers are hostile to the tech because it threatens the livelihood of game creators and impacts gaming hardware prices. | ||||||||
| ▲ | nottorp 2 hours ago | parent | prev | next [-] | |||||||
It depends on if you want samey games or anything creative. You could have complex realistic dialogue for innkeeper #28917 in the little hamlet of ass backwards, but: One: do you really want that? There is such a thing as too much realism in a video game. Two: do you really want all NPCs in all games to speak nigerian business english? Reminder for 2: https://www.theguardian.com/technology/2024/apr/16/techscape... | ||||||||
| ||||||||
| ▲ | bbmatryoshka 4 hours ago | parent | prev | next [-] | |||||||
at the current token prices, far too expensive, but in medium/long term I think we will see a revolution in this field, the concepts are already there (and the expensive proofs of concept already work) | ||||||||
| ▲ | snowram 2 hours ago | parent | prev | next [-] | |||||||
It did, look at the game Suck Up or a variety of Skyrim mods. Problem is gamers are hostile to any obvious trace of IA in their games. Also, consumer hardware is overall too weak to run a convincing llm model. | ||||||||
| ▲ | 3 hours ago | parent | prev | next [-] | |||||||
| [deleted] | ||||||||
| ▲ | numpad0 3 hours ago | parent | prev | next [-] | |||||||
Because games are entertainment, but outputs generated by current AI are rage inducing and felt hostile, not entertaining. It just isn't past the "make it work" stage. | ||||||||
| ▲ | pphysch 3 hours ago | parent | prev [-] | |||||||
LLMs have only been really good for a couple years. You can bet that the remaining AAA studios are working hard on figuring this out in current unreleased products. | ||||||||