| ▲ | thwarted 2 hours ago | |||||||||||||||||||||||||
I never thought about this before, but you made me realize that Sense/Net sure had a lot of employees considering the in-story world had true AGI, enough employees that the Panther Moderns exploited to cause chaos during the Dixie Flatline run. Or was it that the Turing Police were in the habit of shutting down really smart AI resulting in an aggressive need for white collar workers? On aesthetics, the way the Hosaka is described is as the experience of touching and using it. The reader doesn't actually know what the aesthetics are, nor does the reader get a taste of what it's like to actually use. In stories, they don't show people having driver problems, or their microphone not working, or having to go to the bathroom (unless it's integral to the plot), which in some sense is similar to talking about lickable/fluid UI widgets and how material design is great and not mentioning that Hosaka moved the setting dialog again, you have to update drivers before jacking in, the sliver of "microsoft" inserted behind your ear makes you watch an ad before giving you access to live prices of antique art, or cyberspace now has a ribbon instead of a toolbar. | ||||||||||||||||||||||||||
| ▲ | justsomehnguy 2 hours ago | parent [-] | |||||||||||||||||||||||||
> The reader doesn't actually know what the aesthetics are, nor does the reader get a taste of what it's like to actually use. And this is how it should be. Johnny Mnemonic's 320GBs became the reality in mid 90' and mundane by 2005. | ||||||||||||||||||||||||||
| ||||||||||||||||||||||||||