| ▲ | altruios 2 days ago | |||||||
You have a preconception that is out of date, I think. Maybe you haven't seen the relevant data. Consider the experiment that's been done a few times now since openclaw got off the ground: putting a bunch of openclaw agents into minecraft instance together with minimal system prompts (no instructions on how to play, that it is even a game) and see how they interact together. They behave like individuals and grow preferences from interactions, planning/hosting and showing up to events. When it behaves like that, when it is in a framework where the working context is self-evaluated and selectively pruned into fine-tuning training rounds, well: that self-determination. | ||||||||
| ▲ | autoexec 2 days ago | parent [-] | |||||||
It shouldn't surprise anyone that a chatbot trained on countless minecraft videos would have the ability to roleplay as someone playing minecraft. If you've got links to research showing something that isn't that I would be interested in seeing it. | ||||||||
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