| ▲ | matrix87 5 hours ago | |||||||||||||||||||||||||||||||||||||||||||||||||
What I meant to say was, the standard for when we call something addictive is more hazy than that. In general, text based interfaces don't light up the brain in the same way. Psychologically it's a lot easier to walk away from a chatbot vs an infinite feed of short form video... potentially that difference could help find some kind of standard to determine addictiveness Edit: I wonder if a hypothetical digital experience like the samizdat out of infinite jest is possible? I.e. a digital experience which hits the brain in the perfect way to produce addiction without a chemical basis | ||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | ToucanLoucan 5 hours ago | parent [-] | |||||||||||||||||||||||||||||||||||||||||||||||||
> What I meant to say was, the standard for when we call something addictive is more hazy than that. If you as a person engage with a product to a degree where it causes demonstrable, measurable harm to yourself or your life, you are addicted. | ||||||||||||||||||||||||||||||||||||||||||||||||||
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