| ▲ | chrisjj 3 hours ago | |
Did I read this right? The objects are still just surfaces, not solids? | ||
| ▲ | baigy 3 hours ago | parent [-] | |
The current output is polygon meshes + the source code. So technically "surfaces", rather than CAD/B-rep solids. Many parts are closed volumes, but we don't claim manufacturing-grade solid geometry. This paper is focused on the Blender/mesh path. A CAD-solid backend would be a different target. | ||