| ▲ | __MatrixMan__ 2 days ago | |||||||
Nothing new here. Except for the most trivial of bugs, finding and reliably replicating the bug is almost always harder than fixing it. | ||||||||
| ▲ | gaigalas 2 days ago | parent [-] | |||||||
I lived in a short period of time in which QA was really good. Early Jenkins era, before GitHub. People engineered a lot of ingenious stuff to prevent bugs. One team I worked with had tests for the product we made ranging from IE6 to IE11, for example. We did demos in-company where people would poke at the products before launch, play with it. When it reached production, it was rock solid stuff. Our motto was "quality is non-negotiable": we were willing to cut scope but never rush things. I think things changed since then. "Move fast and break things" was a change, and the bill always comes. | ||||||||
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