| ▲ | Retric 2 hours ago | |
The issue with procedural generation isn’t how to do it, the issue is how to keep it from being boring. | ||
| ▲ | nrjames 2 hours ago | parent | next [-] | |
It's the Bowls of Oatmeal problem: https://emshort.blog/2016/09/21/bowls-of-oatmeal-and-text-ge... | ||
| ▲ | tejohnso an hour ago | parent | prev [-] | |
Yeah the scope and detail of the universe is great, but it still feels like a well polished demo to me. The interactions with intelligent beings are very repetitive and boring. I can wander around and build things, but I never really feel strongly engaged like I do in a game like Valheim or GTA. | ||