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hightrix 4 hours ago

This is really cool. Old school video game developers were really creative with their usage of technology.

Mildly related, in high school back when Power Point was new (yes, dating myself a bit), I used it to create an interactive tour through a historic house in my home town. Users could click on a door to enter a room, click back to move back, and explore the full house. It was a wild maze of click areas to numbered slides and I attribute this project to getting me into programming.

wildzzz 3 hours ago | parent | next [-]

I used to make simple games and animations like that in PowerPoint. Then I discovered geocities and helped make some click and point games with a friend who did all handdrawn artwork that I'd scan in. Then I hit puberty and my brain turned to mush for a bit.

I wish I still had that stuff. It's not I'm any geocities archive I've seen online.

mcteamster 2 hours ago | parent | prev | next [-]

Had this same pathway into programming and game development too, thanks to having tons of spare time with a computer that had only ms office and no internet

My last PowerPoint game pushes the limits of what you can do to implement memory mechanically using animation triggers:

https://mcteamster.itch.io/halloween

Waterluvian 4 hours ago | parent | prev [-]

I had a somewhat similar introduction. I played an enormous amount of Cosmic Osmo as a kid. And then one day my oldest brother reached in front of me and booted up Hyper Card.