| ▲ | terabytest 12 hours ago | |||||||||||||||||||||||||||||||||||||||||||
As much as I’m trying to understand what’s groundbreaking here, and I’m really trying to appreciate it, the prose style of the article makes it completely impenetrable. I’m trying to understand what makes Solid 2.0 special, but I’m coming up completely empty, because it feels like I’m just reading noise. | ||||||||||||||||||||||||||||||||||||||||||||
| ▲ | ryansolid 12 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||
The challenge with this is we released too much at once. I really had a hard time with this announcement because I couldn't fit a full tour in less than a 6 article series. So how do I summarize? I picked up on the async headlines and the infrastructure pieces. We talked a lot more about the new reactivity in the beta release. The plan from here as indicated in the article is a series of followups explaining parts of Solid 2.0 in more detail. The key takeaways are: 1. We've solved declarative async, race conditions/complexity are reduced by the structure of your code. 2. We've collapsed the metaframework layer. Every Solid project out of the box is as capable as a metaframework based on the features you want to use. You can just start a simple client app and go from there. The result is we are setting the stage that both Humans and AI can do things a single way and fall into the "Pit of Success" by the shape of the solution and the guarantees of the model. | ||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | brenelz2 12 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||
I wrote an article on this. Maybe it helps? https://www.brenelz.com/posts/innovations-of-solid-2/ | ||||||||||||||||||||||||||||||||||||||||||||
| ▲ | jdkoeck 12 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||
I love solid, but this article is very obviously AI-written. I too find it impenetrable. | ||||||||||||||||||||||||||||||||||||||||||||