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forestrywat 14 hours ago

I've worked in the industry and agree with the parent. This person hasn't worked in the industry.

AI is a bad for the industry for a few reasons:

Players hate it. You think the vitriol over "asset store flips" is bad? AI is seen by players as lazy and low quality.

Copyright is uncertain. IP matters a lot to studios. Until that's settled, it's caution.

Art is never the bottleneck in games. It's why so much DLC is cosmetic items. Artists finish and gotta be making more stuff, but the rest of the studio is still powering through the final feature list.

Games are perceived as expressive, artistic, and creative works. Everyone is working together to build something with their human identity stamped in it. This is what we're making, together. The moment you invite slop in, the product isn't art anymore. It's just a product. Sure, maybe shovelware titles will use AI, but audiences will know.

The quality of AI assets is pretty mid. They feel samey and tacky. No one wants to play games that feel like the average game. They want games that are novel or familiar in unusual ways.

It's expensive to even try. Studios run on razor thin margins and tight deadlines. You want to spend two months on some spike to see if AI might pay off? Good luck, we'll go bankrupt.

Production schedules have orders, estimates, and processes. People do stuff in a particular order and timeframe. Disrupting a machine that works and replacing it with a machine that may work is a risk. Best case it pays off, worse case it's development hell, worst case it's a canceled game.

Worker solidarity. It's thin in game dev, but it's growing. There's a sense that the top is keeping the profit, and AI is a management driven tool to keep the worker suppressed. It's not universal, but it's present.

There's probably a dozen more reasons. Cost of tokens, tracking provenance (did this artist copy another artists work is really really important to be able to prove), high degree of change in AI ecosystem right now disrupting tool chains, it's uncertain how the market will react in the long term to games with AI assets (gamedev is a conservative industry). Etc.

CorvusCrypto 14 hours ago | parent [-]

Thanks. It's hard as an outsider to evaluate the counters when you have nothing but vague criticism of the comment. I think you laid out the reasons clearly, thanks for taking the effort.