| ▲ | SirMaster 4 hours ago | |||||||
Interesting they are still going with round. Most of the UI shots look awkward on a round screen with anything not in the very center getting cut off a bunch. | ||||||||
| ▲ | Zigurd 14 minutes ago | parent | next [-] | |||||||
In some basement at Google there's a group of traumatized engineers who were flogged mercilessly until they made a smart watch UI work on a round watch face because...??? I've developed Wear OS apps in the amount of effort that it must've taken to get to a sort of alright implementation of a UI that still depends on a lot of lists of things seems crazy to me. | ||||||||
| ▲ | mvanbaak 2 hours ago | parent | prev | next [-] | |||||||
I was discussing this with my wife 10 minutes before I saw this comment. watch / time / clock looks and works so much better on a round interface. notifications / text / buttons look and work so much better on a square interface. So, use a watch on one wrist (round, good looking, etc), and a smartwatch on the other wrist (square, functional, 'computer') There's no way you can mold the two together into one 'have it all' form factor | ||||||||
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| ▲ | partiallypro 2 hours ago | parent | prev | next [-] | |||||||
The round just looks better and far fewer people actively use the interface on the watch other than looking at the time or marking a workout. I think the squircle watches like Apple's look odd. | ||||||||
| ▲ | floppydive 4 hours ago | parent | prev [-] | |||||||
Google is an ad company. They don't actually want to lose any of the phone screen time on something with lower revenue real estate. | ||||||||