| ▲ | Jzush 2 days ago | |||||||||||||||||||||||||||||||
That’s super cool! I loved the original Ecco on the genesis. Beat it several times. I miss when games had real cheats/debug modes. It’s part of the reason I hot in to programming and development in the first place. I feel like kids these days don’t get this experience anymore. | ||||||||||||||||||||||||||||||||
| ▲ | bbayles 2 days ago | parent | next [-] | |||||||||||||||||||||||||||||||
This sort of thing seems to have really fallen off after the Grand Theft Auto "Hot Coffee" scandal. Having hidden stuff in a game went from being a fun thing to a potential liability. | ||||||||||||||||||||||||||||||||
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| ▲ | 7bit 8 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||
You beat I *several* times? I wanted to love this game and it's beautiful animations and art styles and music. But I think I never got past the actual first level. I remember already having a lot of trouble triggering the storm and then just got confused in the first level with the big crystals and the maze. It got me really frustrated. | ||||||||||||||||||||||||||||||||