| ▲ | embedding-shape 6 hours ago | ||||||||||||||||
> A user can add any executable to the Steam Library via the "Add a Game -> Add Non-Steam Game" button in the bottom-left corner of the GUI. Yeah, but that's also not exactly a better user-experience for the end-user than "Download .exe, double-click to launch" or "Download .msi, finish install, run program". Distribute your software however you want, I tend to try to make the download and install as familiar as possible to the users of the specific platforms. Btw, even your starting prompt is guiding the model to just agree with your opening statement. You can't just roll with whatever the model says and assume the conclusion of "definitely can run in 10 years unchanged" is true. | |||||||||||||||||
| ▲ | klibertp 5 hours ago | parent [-] | ||||||||||||||||
Yeah, that's why the second prompt starts with "You misunderstood" and a correction. This is a long conversation, with multiple experiments performed and a lot of inspection of all the intermediate results on my end between prompts. You assuming otherwise without reading is a bit offensive. To your point on installation: sure, but if you value it that much, just pay Valve to add you to the Steam store? And that would be the only possible solution given my constraints, all explicitly mentioned at least once in the linked conversation:
For this set of constrains, Proton/Wine with a cross-compiled Win32 binary/bundle is literally the only solution (care to name another?)For other constraints, it's a solution. Worth considering. That's all. | |||||||||||||||||
| |||||||||||||||||