| ▲ | 1bpp 4 hours ago |
| You aren't building your own game if you have a chatbot do it for you. |
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| ▲ | marssaxman 3 hours ago | parent | next [-] |
| A classic tale from the music production world comes to mind: "I thought using loops was cheating, so I programmed my own using samples. I then thought using samples was cheating, so I recorded real drums. I then thought that programming it was cheating, so I learned to play drums for real. I then thought using bought drums was cheating, so I learned to make my own. I then thought using premade skins was cheating, so I killed a goat and skinned it. I then thought that that was cheating too, so I grew my own goat from a baby goat. I also think that is cheating, but I’m not sure where to go from here. I haven’t made any music lately, what with the goat farming and all." |
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| ▲ | throwlifeaway 3 hours ago | parent | next [-] | | Does prompting an AI music generation service count as making your own songs? I noticed you left that one out of your parable. | | |
| ▲ | jermaustin1 2 hours ago | parent | next [-] | | As a songwriter, drum hitter, and acoustic strummer, I am not good at drums (can play on beat, though), guitar (can strum all the cowboy chords, though), or singing (no caveat on this one). So sometimes when I want to hear what my song COULD be if I were good at every one of those, I will use Suno. But I do not let it change my lyrics, or chose it's own arrangement. I will give it a VERY ROUGH demo (out of key singing, basic drums and strums, and it will "polish" my turds into really shiny turds. | |
| ▲ | 3 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | marssaxman 3 hours ago | parent | prev | next [-] | | Does snapping a photo with a camera count as making your own painting? | | |
| ▲ | Seich 2 hours ago | parent [-] | | We don’t call the end result a painting though, we call it a photo. Theres probably some value to distinguishing between them. | | |
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| ▲ | bitpush 3 hours ago | parent | prev [-] | | If figma draws you a gradient, are you really a designer? | | |
| ▲ | 1bpp 3 hours ago | parent | next [-] | | Probably yes; If Figma is deciding for you where the gradient goes, what colors it is, and what its purpose in the design is, then no. | | |
| ▲ | 8note 2 hours ago | parent [-] | | it kinda is by showing you tools in a certain order and what defaults and so on | | |
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| ▲ | nkrisc 40 minutes ago | parent | prev [-] | | A designer, yes. A painter, no. |
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| ▲ | 1bpp 3 hours ago | parent | prev | next [-] | | No, it's using FL Studio's random sequence generator with a general MIDI instrument, exporting it, then saying it's a ballad you just composed. Or paying a ghostwriter to write on a topic, then saying it's a novel you just wrote. | |
| ▲ | dionian 2 hours ago | parent | prev [-] | | "Good artists copy, great artists steal." - Picasso |
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| ▲ | stronglikedan 4 hours ago | parent | prev | next [-] |
| That's like saying you aren't building a house if you use a hammer to drive nails instead of your hand. AI is just a tool like any other, and you use it to build things like you would any other tool. |
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| ▲ | bigfishrunning 3 hours ago | parent | next [-] | | I'd say it's closer to a Roomba then a hammer -- if you just let a Roomba run around your living room, can you say you vacuumed? | | |
| ▲ | simlevesque 3 hours ago | parent [-] | | Well, you tell your Roomba "clean the floor" but you don't ask an AI "make a game". You give it very specific instructions. | | |
| ▲ | finghin 3 hours ago | parent [-] | | Specific compared to writing procedural code> Barely even by analogy, IMO One could even argue what defines AI instructability is heuristics as opposed to specifics |
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| ▲ | ThrowawayR2 3 hours ago | parent | prev | next [-] | | A far more accurate analogy would be people saying someone didn't write a book if they hired a ghostwriter, which is generally acknowledged to be true. LLMs are much closer to being a ghostwriter than they are to an inert, non-powered hand tool. | |
| ▲ | schnevets 3 hours ago | parent | prev | next [-] | | I wouldn't even compare it to a tool. People frequently "build their own house" where they sub out 75% of the skilled labor and act as a General Contractor/glorified gopher. And you won't get purity tests from the layperson: in the end, you're responsible for the build quality so if you tirelessly labor/oversee those teams you're considered capable; if it ends sub-par, then you're a stooge. | |
| ▲ | 3 hours ago | parent | prev | next [-] | | [deleted] | |
| ▲ | throw_m239339 4 hours ago | parent | prev [-] | | > That's like saying you aren't building a house if you use a hammer to drive nails instead of your hand. AI is just a tool like any other, and you use it to build things like you would any other tool. A coding agent is more like a carpenter, a mason, an electrician,... rather than a hammer in that case. |
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| ▲ | derefr 2 hours ago | parent | prev | next [-] |
| "A game" is a different abstraction layer from "a piece of software", though. A game has designed mechanics, a scenario (level design, etc.), art/music assets, writing, and so on. I would say that if you're making all of those things yourself, but you're having an AI write the software that executes the game, then you're still "building a game" per se. "Developing a game" even. Compare/contrast: people who develop games on top of high-level genre-specific game engines like RPG Maker are still considered to be "building a game." What's the difference between using a pre-made purpose-fit engine like RPG Maker, vs. asking an AI (or, for that matter, a contracted software company) to build you a custom purpose-fit engine? |
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| ▲ | 2 hours ago | parent | prev | next [-] |
| [deleted] |
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| ▲ | jatora 3 hours ago | parent | prev | next [-] |
| This is such a horrible cringe and bad faith take. |
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| ▲ | andai 2 hours ago | parent | prev | next [-] |
| Eating food doesn't count if you didn't grow it yourself. |
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| ▲ | perching_aix 4 hours ago | parent | prev [-] |
| Same idea that sends people down needless game engine development / procrastination rabbit holes. |