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adamrezich 4 hours ago

What alternate reality are you living in where the video games industry isn't a charred husk of what it was, just over a decade and a half ago?

What's it like to live in a world where competent AAA studios are still plentiful, and the legacy studios successfully passed down knowledge and ethos to new hires, so as to avoid becoming skinsuit versions of their past selves?

How is it, living in a world where several AAA blockbuster games are still being released annually, with none of them being remakes of decade-plus-old titles?

Is there any wisdom in how your reality's AAA video game industry kept the stride they built up to in the 2000s, into the 2010s, that you could share with us, so we can hopefully rebuild the smoldering crater of a AAA video game industry we have in our reality?

oneeyedpigeon 4 hours ago | parent | next [-]

> What alternate reality are you living in where the video games industry isn't a charred husk of what it was, a decade and a half ago?

A world that contains Breath of the Wild, Blue Prince, Balatro, Mario Kart World, (you get the point—there are lots of good games).

adamrezich 4 hours ago | parent [-]

Two of those are Nintendo first-party games—and one of them was released nine years ago.

Is “the AAA video game industry” just Nintendo, to you?

oneeyedpigeon 4 hours ago | parent [-]

Nine years ago, precisely because you said:

> a decade and a half ago?

For me personally, the AAA game industry is entirely Nintendo, yes. Half the games I mentioned are cross-platform, though; I know they're not 'AAA', but I don't think this discussion needs to be limited purely to AAAs. And, as I mentioned, there are plenty more games that I could have included.

adamrezich 4 hours ago | parent [-]

> For me personally, the AAA game industry is entirely Nintendo, yes.

There's nothing wrong with being a fan of one company, but pretending that going from a world where there were many high-quality AAA video games released each year from many different studios to what we have today, just because Nintendo is doing alright and you like Nintendo—when the topic at hand is specifically “the video games industry” as a whole—is simply asinine.

AAA studios were once the force driving technology and game design forward, regularly starting fresh new IPs that would go on to become cherished by fans. That simply does not happen anymore. What was the last fresh new Nintendo IP that went on to become a beloved recurring success—Splatoon (eleven years ago)?

Nintendo deserves plenty of credit for actively working against stagnation more than literally everyone else, but they are completely peerless in this regard. Everyone else ended up falling into a death spiral of churning out remakes and/or being absorbed into Microsoft and then stagnating until death. There is no longer a vibrant industry full of technical innovation and a genuine eye toward craftsmanship, quality, and generally making new fun things to play.

The indie game scene picked up some of the slack on the innovation front, to great success, yet almost none of the successful indie studios (off the top of my head, Facepunch is the only exception I can think of) have transmuted said success into building a studio with a culture focused on exploring the frontier of the medium. Hell, half of the big indie successes these days make their millions in Early Access, predicated upon the implied promise that their Early Access success will permit them to substantially build out the game beyond their Early Access offering, only to completely and utterly fail to do so in the end.

Anyone who thinks the video games industry is in a good place in 2026 is completely delusional and/or simply ignoring relatively recent history and pretending that things have always been as dire as they are today.

Also Mario Kart World was eighty bucks at launch dude (I had to look it up to be sure, but, yeah—I totally paid eighty US dollars for that game), and it's still selling for eighty bucks today, so, your entire position in this discussion is completely invalid on its face.

fl4regun 4 hours ago | parent | prev [-]

why does it have to be just about the AAA industry? Indy games are amazing now, and usually not sold at full price compared to console games, probably most of my favourite games of the past decade are indy devs or studios.