| ▲ | adamrezich 4 hours ago | |||||||||||||||||||||||||
What alternate reality are you living in where the video games industry isn't a charred husk of what it was, just over a decade and a half ago? What's it like to live in a world where competent AAA studios are still plentiful, and the legacy studios successfully passed down knowledge and ethos to new hires, so as to avoid becoming skinsuit versions of their past selves? How is it, living in a world where several AAA blockbuster games are still being released annually, with none of them being remakes of decade-plus-old titles? Is there any wisdom in how your reality's AAA video game industry kept the stride they built up to in the 2000s, into the 2010s, that you could share with us, so we can hopefully rebuild the smoldering crater of a AAA video game industry we have in our reality? | ||||||||||||||||||||||||||
| ▲ | oneeyedpigeon 4 hours ago | parent | next [-] | |||||||||||||||||||||||||
> What alternate reality are you living in where the video games industry isn't a charred husk of what it was, a decade and a half ago? A world that contains Breath of the Wild, Blue Prince, Balatro, Mario Kart World, (you get the point—there are lots of good games). | ||||||||||||||||||||||||||
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| ▲ | fl4regun 4 hours ago | parent | prev [-] | |||||||||||||||||||||||||
why does it have to be just about the AAA industry? Indy games are amazing now, and usually not sold at full price compared to console games, probably most of my favourite games of the past decade are indy devs or studios. | ||||||||||||||||||||||||||