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atemerev an hour ago

And after all these years, still no fixes for high-DPI displays. The UI is still pixely and slow. Perhaps I should take Fable and try myself, this was the only bug I cared about and it is not solved after 10 years at least.

sswezey an hour ago | parent [-]

Same, I've been tracking this and Pharo for high-DPI fixes. Pharo is working on a new graphics stack that is intended to address this as well, but until then no high-DPI support.

mparrett 42 minutes ago | parent [-]

I see some movement on high-DPI in the latest release. What are the current gaps? I'm not familiar with the project, just curious.

> Improves high-DPI support for buttons, scroll panes, sliders, menus, multi-selection lists, trees, drop-shadows, the scratch pad, the keyboard exerciser, and others.

https://squeak.org/release_notes/6.1/#:~:text=and%20dialog%2...

sswezey 32 minutes ago | parent [-]

I opened the Squeak image on my Mac, and everything looks good that I checked.