| ▲ | bsimpson 2 hours ago | ||||||||||||||||||||||
I had the Mac version of Quake II. They encoded the game as an audio CD, so you could toss the disc in a boombox and listen to the soundtrack when you weren't playing. Very cool! | |||||||||||||||||||||||
| ▲ | nizmow 2 hours ago | parent | next [-] | ||||||||||||||||||||||
This was actually just how CDDA music tracks worked in almost all CD games in the late 90s. :) | |||||||||||||||||||||||
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| ▲ | cosmotic 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
This was very common at the time. I suspect there was a technical reason, maybe freeing up the CPU and memory from dealing with music and offloading that to the CDROM drive. | |||||||||||||||||||||||
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| ▲ | ZiiS 2 hours ago | parent | prev | next [-] | ||||||||||||||||||||||
Strictly speeking the was a seperate track with the game, the music was just in the native Audio CD format. | |||||||||||||||||||||||
| ▲ | rzzzt 2 hours ago | parent | prev [-] | ||||||||||||||||||||||
How many hours did you play when you found out you can dismiss the "computer updated" notification? | |||||||||||||||||||||||