| ▲ | Aurornis 2 hours ago | |
I suggest everyone look at the game to put this in context, because it's most likely not what you think it is. https://llmgame.scalex.dev/ This is how it opens: > 1 MINUTE UNTIL YOUR NEXT MEETING > Claude Code is finishing up your refactor. > It needs your approval for a few commands. Can you finish in time? > Your eyes are already glazing over. Can you stay sharp? It says the goal is "as many as you can" I won the first time I played by answering 0 questions and doing nothing at all. The title screen tells you to answer as many as you can, but answering nothing at all is the easiest way to win. If you start answering questions, thinks like 'npm run build' will get marked as dangerous. If you would have run that in your own console, you are a dangerous developer I guess. Ironically in an LLM harness it would have been sandboxed at least. It's inconsistent, though. Other 'npm run' commands are not marked as dangerous, which is not a safe assumption if you're familiar with how npm works. In my clicking through of the game and playing it, I had 2 runs where I succeeded (by doing nothing or little at all) and 1 run where I lost because I clicked yes to see what would be counted. Close to that 1/3 number they cited, and I guess I'm included in those stats now. This project feels like bait dressed up as a study. | ||