| ▲ | crylo an hour ago | |
> Sarah, an avid gamer, seemed to recognize this strategy immediately. As soon as I read this, I immediately thought of the puzzle in the last gym of the Gen 3 Pokémon games (Ruby/Sapphire/Emerald). It was a big ice platform that cracked after stepping on it once, and backtracking meant falling through the ice and having to start all over again. | ||
| ▲ | peterabbitcook an hour ago | parent [-] | |
It made me think of the “step on all the colored tiles without crossing your path” puzzles in Links Awakening! I wonder how the optimal path changes if turns are penalized as well as steps - in real life turning a lawnmower takes a lot more effort than moving the same spot twice in a straight line. | ||