| ▲ | automatoney 4 hours ago | |
Yes, 2.0 is the value I tuned the equations around - but I think there's definitely room for improvement in terms of squashing the space along the fair/deep axis in order to get better results at lower R^2. The issue I ran into was what happens when the space moves beyond RGB, but I think the fix is to just add clamps to the end R, G, B values. | ||