| ▲ | dspillett 4 hours ago |
| > Although i was under the impression that they usually preferred hand optimized assembly. Using LLMs/agents to do gap analysis and fill boilerplate doesn't rule out also reviewing the output and hand-optimising. That is how the tools should be used (if you aren't being a luddite like me and not using them at all) rather than click-and-hope vibe-coding. |
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| ▲ | brookst 4 hours ago | parent [-] |
| And as a ffmpeg user with some old/weird hardware, I would much prefer click-and-hope support to no support at all. Ideally they’d have the resources for a real live human to hand-code assembly for every codec for every platform, but that’s probably not realistic. I’ll take what I can get and dust off my assembly skills if a click-and-hope implementation is close but not quite enough. |
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| ▲ | znpy 42 minutes ago | parent | next [-] | | You can very likely do the click-and-hope on your own with a 20 $/month cursor/codex/claude/grok subscription. edit: actually if you have the weird/exotic hardware you’re in the best position to do so as you can actually test whatever the coding agents would shit out. | |
| ▲ | shevy-java 4 hours ago | parent | prev [-] | | Makes sense. The problem I see is that LLM use deters many potential contributors. I understand that in your use case this is not an issue since you prefer working code over theoretical contributors (as said makes a lot of sense), but I am noticing this in many projects that transitioned hard into an AI dependency. It puts a barrier to some people. If 99% of a project's contributions are via AI, is that project still alive? | | |
| ▲ | cjmcqueen 4 hours ago | parent [-] | | Yes, contribution is what keeps a project alive. It's up to the people involved to maintain quality. That's management. Two different things, both important. |
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