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forrestthewoods 4 hours ago

As a former gamedev watching non-gamedev AI talk about games is so amusing. They really truly do not understand anything about games or consumer entertainment.

There’s a reason AI slop games have literally zero engagement. Last summer that stupid flying game blew up. Maybe a million people “played” the game. Where play means they clicked a link and checked it out not because of what the game was but solely because of how it was made.

In terms of concurrent players that game wouldn’t have cracked the Top 5,000 on Steam.

My metric for AI games is “number of players who spent more than 15 minutes playing”. I’m not aware of any vibeslop that has achieved 1 such player.

Now obviously LLMs are transformative for game dev. But “hyper custom worlds you can drop into” shows an extreme ignorance of what players want imho.