| ▲ | dzaima 3 days ago | |
While I agree with the comment being overly-praise-y, this is complexity that any multithreaded language with mutability and reasonable sanity/safety desires (but without intrusive compile-time rules a la Rust) has; others just might pretend some of the options don't exist / aren't desirable. (..and value objects, as landed in the PR, doesn't yet have tearable objects) | ||
| ▲ | DarkNova6 2 days ago | parent [-] | |
I think it really highlights how important it was to have atomicity and integrity by default because even here people will handwave away any such concerns as if they don’t exist. | ||