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Razengan 9 hours ago

Me too! It's actually tiring! In a good way

I've mostly only used Codex for reviews, for Godot/GDScript code, and it helped me catch bugs that would've taken me ages to even notice on my own; games be tricky like that.

Claude was mostly useless or annoying up until the last time I tried it (about 3 months ago)

You have to be vigilant though: Codex often picks out obscure edge cases and suggests adding multiple new functions and flags to avoid issues that would be better off left as fast-failure crashes. Maybe that's because of the 5.6 Sol Max I leave it on.