| ▲ | awakeasleep 2 hours ago | |||||||
They need an editor who will go through and identify the puzzles that must be solved through brute force, and require alteration. | ||||||||
| ▲ | aleph_minus_one an hour ago | parent [-] | |||||||
> They need an editor who will go through and identify the puzzles that must be solved through brute force Barely any adventure game has a puzzle that requires brute-forcing. The problem is rather that sometimes players don't have the same kind of thinking as the developers. This issue can be aggravated if the player comes from a different culture or is playing a translated version of the game; for a famous example: the "monkey wrench" puzzle only works if the player is used the the US-American English name of the respective tool. | ||||||||
| ||||||||