| ▲ | whywhywhywhy 2 hours ago | |
Looking back I do wonder if Monkey Island etc would appeal to me at all fresh, only one I think would still land is maybe Loom but I think the jokes in it would be the worst part. These games definitely felt magical as a kid but I think the feeling of it being this whole rich interactive little world full of characters carried a lot of weak jokes and writing. | ||
| ▲ | wolvoleo 2 hours ago | parent | next [-] | |
MI1 was nice IMO. Not too hard, the insult game was innovative. It established a lot of characters. MI2 was way way too hard for me. And when I played it first on Amiga a lot of transitions took one minute to load from floppy which made it incredibly tedious. So I never finished that without a walkthrough. | ||
| ▲ | hnal943 an hour ago | parent | prev [-] | |
Man if your example of weak video game writing is Monkey Island I think you're going to be disappointed a lot. | ||