| ▲ | embedding-shape 6 hours ago | |
Houdini (VFX/3D tool), virtually unchallenged in some of its domains, it's basically visual programming. Very basic what you'd do inside of Houdini when working with it (with screenshots): https://www.sidefx.com/docs/houdini/basics/intro.html Unreal Engine also have "Blueprints" for game logic that remains fairly popular, maybe not always as the underlying systems, but at least as a control surface for game designers, like a "API" kind of. If you're curious how out of control and wacky these sort of graphs can get, https://blueprintsfromhell.tumblr.com/ has a bunch of fun examples. | ||