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3D Pinball for Windows (1995)(98.js.org)
67 points by mushstory 6 hours ago | 30 comments
dgritsko 22 minutes ago | parent | next [-]

Recently stumbled across a YouTube channel (no affiliation) where a guy is documenting his process of building a working physical replica of Space Cadet Pinball. I found the process pretty interesting. If you're intrigued: https://www.youtube.com/watch?v=BU_02HABZ4s

maximeago 2 hours ago | parent | prev | next [-]

I remember that it was a lot easier if I had 10 instances of Winamp running at the same time, it was not just that time slowed, the physics was different. Was this ported?

timvdalen 3 hours ago | parent | prev | next [-]

After all this time, I still don't know how to select a mission, or what missions are

unregistereddev 3 hours ago | parent | next [-]

There's a set of lights in the lower left-hand edge and on the very upper right-hand edge. When it's time to select a mission look for the yellow arrow near those lights. Hitting the lights lets you select a mission. Sending the ball up the ramp confirms the mission. I don't quite remember what the missions were - typically "hit some combination of things" - but they were worth a lot of extra points and/or an extra ball.

Nzen 3 hours ago | parent | prev | next [-]

I am of the impression that the mission is defined by having the pin ball hit the places where the blue arrow points within a set amount of time.

It's a bit of a shame that Microsoft only licensed Space Cadet Pinball from Cinematronics for Windows 95 and XP [0].

[0] https://devblogs.microsoft.com/oldnewthing/20181221-00/?p=10...

cwnyth an hour ago | parent | prev | next [-]

Do you see the flashing arrow? You have to hit one of those tiles, and then launch the ball up the ramp.

stavros 3 hours ago | parent | prev [-]

Where did you see missions?

binaryturtle 2 hours ago | parent | prev | next [-]

I never really got into the 3D pinballs, for some reason those are less fun, maybe because visually they are harder to read?

I always preferred the "2D" pinballs, with Pinball Dreams and Slam Tilt my two favourites. I still play those from time to time.

vunderba 2 hours ago | parent [-]

This is actually a web port of Space Cadet for Win 9x which has sort of a prerendered 3d look but is still basically a 2d table, as opposed to stuff like Pinball Arcade or the FX compilations by Zen.

https://en.wikipedia.org/wiki/Full_Tilt!_Pinball#Space_Cadet

hootz 2 hours ago | parent | prev | next [-]

Did it always have this music? I don't remember it having music.

vunderba 2 hours ago | parent | next [-]

Definitely did - that MIDI file is etched into everyone's soul who played Space Cadet but this was early days, maybe it's possible the win9x machine you played on didn't have a sound card?

EDIT: From what others have said it sounds like it's off by default. It's been decades so I don't remember.

cwnyth an hour ago | parent [-]

Huh, I don't remember turning it on. Who would want it off? The music is amazing, and it laid the seed for me to get into chip music, especially early keygen music (much of which can be found here: https://keygenmusic.tk/#).

Jordan-117 2 hours ago | parent | prev | next [-]

Apparently it did, but it was turned off by default since it could have a performance impact on slower machines.

recursive 2 hours ago | parent | prev [-]

Yes. It's original.

mangoclimb 37 minutes ago | parent | prev | next [-]

It was a mini-game included by default in Microsoft Windows 2000.

diego_moita 22 minutes ago | parent | prev | next [-]

I wasted my youth on this thing!

So now I should waste my working hours on it?

rimworld 2 hours ago | parent | prev | next [-]

getting: Uncaught InvalidStateError: Failed to execute 'drawImage' on 'CanvasRenderingContext2D': The image argument is a canvas element with a width or height of 0. at start_freeze_frame (space-cadet-menus.js:140:18) at MutationObserver.<anonymous> (space-cadet-menus.js:429:3)

mushstory 3 hours ago | parent | prev | next [-]

space bar - shoot ball

z / - press it

x . - shaking

0x1ceb00da an hour ago | parent | next [-]

Does the shaking even do anything in this game?

GlickWick an hour ago | parent [-]

Definitely. Looking at the code it weirdly changes ball accel, which is not how nudging works in actual pinball.

https://github.com/alula/SpaceCadetPinball/blob/master/Space...

irthomasthomas an hour ago | parent | prev | next [-]

Does x help you avoid that deadspot in the middle, where the flaps cant reach?

harrouet 3 hours ago | parent | prev [-]

Exactly what I was looking for for my non-US keyboard :)

Skywalker13 3 hours ago | parent | prev | next [-]

Or https://pinball.alula.me/

zenmaster10665 4 hours ago | parent | prev | next [-]

oh man i love this game thanks...why no scoreboard tho?!

Fib0112358 an hour ago | parent [-]

if you're playing on a phone, the right side of the window might be cut off. you could rotate the screen, or you could select the desktop version in Chrome options (but it will be very small).

alex1138 33 minutes ago | parent | prev | next [-]

If you're on Linux, https://flathub.org/en/apps/com.github.k4zmu2a.spacecadetpin...

raytracer1 2 hours ago | parent | prev | next [-]

Remind me my computer lesson of primary school

Fib0112358 an hour ago | parent | prev | next [-]

this brings me so much joy. thank you!

ourmandave 3 hours ago | parent | prev [-]

People have build IRL Space Cadet pinball machines.

TimTheTinker 20 minutes ago | parent [-]

CNCDan is working on one right now, here's episode 1: https://www.youtube.com/watch?v=BU_02HABZ4s