| ▲ | mjorgers 2 hours ago | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Apple doesn’t sell the Vision Pro in Spain yet, so acquiring one would require taking a trip to France. For Vision Pro owners: is it worth it? Do you use it often? The post does mention a very compelling use case, but it is quite narrow (how often are you remodelling your house?) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | CameronBanga 2 hours ago | parent | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
It is the greatest piece of technology I have ever owned, and I have a very hard time recommending it anyone. It's clear that it is the future. But there's still some steps between where Apple is at with it today, and where it needs to be in order to be a mainstream product. I would look and see if you can find one used either in the local market, or via a short trip if possible. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | nullishdomain 2 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Favorite tech product I have ever purchased. I use it as my main MacBook display for often 8+ hours per day. As long as you are willing to bump up the font size a bit, the programming experience is fantastic. I use it as a 21:9 display, but it can go up to 32:9. My wife and I watch movies together in the theater environment, and the in-room sharing experience is great. My face and neck were prepared from numerous past headsets, but my wife really hasn't had any comfort issues. Since this is her first headset, I think that just varies by person. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | al_borland an hour ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I bought one and returned it within the 2 week window, well before the last day. I didn't even use it the last weekend I had it, I couldn't be bothered. When I brought it into the Apple Store to return it, the employee who processed the return seemed happy I was returning it rather than getting stuck with it, she didn't pull her punches when talking about it, which I found a bit shocking from an Apple employee. She marked down the reason for return as "not enough content", so I'm assuming that's why most people return it, but that wasn't really my issue. While the new head strap was better than the original, it still wasn't all that comfortable to wear. Some things were super sharp, while other things always looked blurry. The window system still seemed buggy and I'd describe it as finicky. The battery doesn't last long enough to feel comfortable untethered, while it also gets in the way while being plugged into the wall. It also felt like a lot of work to actively look at what needed focus all the time. It still feels like it should be in beta, maybe even the lab. I'll be willing to try again down the road, but it's hard to tell how much attention Apple is really giving it, as we haven't seen all that much progress in the last couple years. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | dmarcos an hour ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Not worth it. Get a Meta Quest 3 and can vibe code something similar in a few hours. I recommend WebXR that comes with the built-in browser. Easier to distribute, share, collect feedback and iterate than native. And can use A-Frame: open source framework, very accesible and that I help maintain :) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | ahar083 2 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
It’s a cool use case, the same thing is achievable with other VR headsets of course. I imagine you can buy a second hand Quest 2 headset for under 100 euros | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | pfraze 2 hours ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
It is not worth it. The problem is the weight. For all of the good features it has, it's so heavy that you can't use it very long. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | seviu an hour ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
I keep on hearing it’s a flop, but where I live, Switzerland, they don’t sell it. So I can’t really say. And I am not even talking about the badly taken product decisions for such a great headset but… how can they get devs onboarded for an app ecosystem for a device that can only be bought in a handful of countries? Clearly Apple sold it and did their best so that it fails. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | tough 2 hours ago | parent | prev [-] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Im waiting for v2/smart glasses by now , weight seems to be the most sticky issue to daily usage | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||