| ▲ | bentcorner 2 hours ago | |
I spent about an hour in a VR entertainment space, where you donned a headset and played a game designed for a large play-space. It was incredibly fun, but afterwards driving my car home I felt like the driving experience wasn't "real", and I had to put more conscious effort into my driving than usual to remain a safe driver. It took a few hours to wear away. (This was a very distinct experience from what I have felt when binging a VR game like Half-Life: Alyx at home, where I get urges to teleport-move around my house and my hand-perception is off). | ||
| ▲ | ninjalanternshk an hour ago | parent | next [-] | |
Fascinating. I wonder what it would look like if you intentionally tried to create a VR experience optimized for creating this disruption. Does every game or experience have the same effect? If not what causes a greater or lesser impact on your senses? | ||
| ▲ | RazorBucksICO an hour ago | parent | prev [-] | |
I grew up in a forested area. Anything more than a couple hundred feet away feels off or unreal. Deserts and mountains are surreal, like a painting. | ||