| ▲ | csande17 4 hours ago | |
Unity includes its own video player implementation ( https://docs.unity3d.com/Manual/Video.html ), so presumably you'd mainly want to use VLC for wider range of supported codecs? | ||
| ▲ | kjjohnsen 3 hours ago | parent | next [-] | |
Basically. Unity video player is fine if you control the content. The other very reasonable option is to funnel shared content through a synced web browser interface. I've developed a few collaborative XR applications, and have used a blend of things to support sharing. | ||
| ▲ | ComputerGuru an hour ago | parent | prev [-] | |
It’s not hard to use libavcodec to transcode, though. | ||