| ▲ | Libsm64: Mario 64 as a library for use in external game engines(github.com) | |||||||||||||
| 74 points by klaussilveira 5 hours ago | 11 comments | ||||||||||||||
| ▲ | schmeichel 3 hours ago | parent | next [-] | |||||||||||||
This is one of my favorite libraries from the premise alone. Here is an example of Mario in Half-Life 2: https://www.youtube.com/watch?v=Ld3qhqkegNw | ||||||||||||||
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| ▲ | ParadisoShlee 4 hours ago | parent | prev | next [-] | |||||||||||||
Any demo videos? or just need to imagine it? found this: https://youtu.be/NXpOCfg8O64 | ||||||||||||||
| ▲ | Retr0id 4 hours ago | parent | prev | next [-] | |||||||||||||
Looks like this has been around for a while now, are there any interesting projects using it? | ||||||||||||||
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| ▲ | dev0p 3 hours ago | parent | prev | next [-] | |||||||||||||
Wrap it in an API, sell Mario 64 as a service. (@Nintendo: this is a joke, you can put down the rifle) | ||||||||||||||
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| ▲ | deadbabe 3 hours ago | parent | prev [-] | |||||||||||||
So let me get this straight, is the intent of this so that if you have some game like Call of Duty, you could use this to just add Mario running around in there jumping around like it was SM64? | ||||||||||||||
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