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pompomsheep 4 hours ago

Yeah it's maybe not the best way to describe it, but my intention is all clues already visible at the start rather than exploration, and adding in flowers rather than avoiding mines.

The main difference is having all the clues visible at the start changes it to a search and deduction logic style rather than reveal and react

tracerbulletx an hour ago | parent | next [-]

It is the right way to describe it, that guy just doesn't remember how minesweeper worked.

omoikane 4 hours ago | parent | prev [-]

In that sense, this game is similar to Mosaic[1] where the clues are all initially visible, except in Mosaic the count includes all 9 cells since black squares can be placed on the numbers themselves.

[1] https://www.chiark.greenend.org.uk/~sgtatham/puzzles/js/mosa...

kevinwang 3 hours ago | parent | next [-]

Another example is this Steam game which I play occasionally: https://store.steampowered.com/app/3083300/Proverbs/

aleph_minus_one an hour ago | parent [-]

From the same developer

> https://store.steampowered.com/publisher/divide-the-plunder

I particularly like "Mosaic of the Strange"

> https://store.steampowered.com/app/3444650/Mosaic_of_the_Str...

You will in particular like this game if you are into conspiracy theories. If one switches the difficulty to the hardest one, HN readers might have some fun with this game. :-)

mamonoleechi 42 minutes ago | parent [-]

linking my favourite sweeper variant: https://duckduckgo.com/?t=ffab&q=mamonosweeper&ia=web ;

try this one in html5: https://hojamaka.com/game/mamono_sweeper_h2/html5/en.html

Braini 4 hours ago | parent | prev [-]

This reminds me a bit of one mode (squared) from Picture Enigmas (https://picture-enigmas.com/#features) which I like to play from time to time.