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esseph 41 minutes ago

> We simply have better magic wands and more powerful spells now.

But tainted 20-40% by bouts of Wild Magic which make the outcome entirely nondeterministic, despite the best protection wards we can conjure.

pdimitar 4 minutes ago | parent [-]

I have found, both in my commercial and OSS work, that getting better at producing protection wards reduces the non-determinism to somewhere in-between 1-10%.

Case in point: writing our own linters.