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trashb 11 hours ago

I'm not sure I understand correctly, muds are text based but not file based. But there are several mud clients available with different features. Most include an auto mapper for example, you can connect through different specialized protocols to your favorite mud server.

Example clients: Mudlet, zMUD, kMUD, mushclient

iFire 9 hours ago | parent [-]

I looked at Mudlet https://www.youtube.com/watch?v=c1Llvwy0Y_Y&list=PLA40A1E6E5...

It's still text based in sense of `look at monolith`.

> Discord slash commands are interactive bot commands activated by typing / in the chat, prompting an inline menu of options and parameters.

Discord uses slash commands to visually autocomplete possible parameters.

> https://developer.apple.com/design/human-interface-guideline...

Apple uses contextual actions to limit freeform grammars.

mingus88 9 hours ago | parent [-]

I mean, that’s a MUD for you. It’s inherently text based. It’s of the golden age of the internet where passing the UX bar meant you earned your place in the community.

The genre opened doors for MMORPGs like EverQuest. If you want something modern and polished there are no shortages of other games.

I think part of the nostalgia for MUDs is a nostalgia for the era of the internet where communities were small and special. Everyone has a discord now. It’s all so samey. Bring back the quirky hobby communities run by the users.

iFire 9 hours ago | parent [-]

I disagree.

I think there's value to making a mud that uses discord-style slash commands outside of Discord without the player memorizing the text grammar.