| ▲ | grishka 2 hours ago | |
OpenGL is the only truly cross-platform graphics API out there. Vulkan isn't on Apple platforms, unless you use MoltenVK which implements it on top of Metal. Also I don't know why, but Windows games tend to use Direct3D even though afaik GPU drivers do implement Vulkan on Windows, so there must be a good reason for that. It's also much easier to grasp than Vulkan, Metal, or Direct3D. | ||
| ▲ | hmry an hour ago | parent | next [-] | |
OpenGL is also implemented on top of Metal, so if that is enough to not make it count as cross-platform... | ||
| ▲ | reactordev 2 hours ago | parent | prev [-] | |
OpenGL is deprecated and version locked on Mac/iOS. | ||