| ▲ | raincole 2 hours ago | |
> It's so much easier than Vulkan or writing shaders Even if you use OpenGL you still need to write shaders. | ||
| ▲ | m-schuetz 8 minutes ago | parent | next [-] | |
Shaders aren't the issue with Vulkan. Writing 50 lines of code for things that should be one-liners is. | ||
| ▲ | throwaway2046 39 minutes ago | parent | prev [-] | |
Not in OpenGL 1.x | ||