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raincole 2 hours ago

> It's so much easier than Vulkan or writing shaders

Even if you use OpenGL you still need to write shaders.

m-schuetz 8 minutes ago | parent | next [-]

Shaders aren't the issue with Vulkan. Writing 50 lines of code for things that should be one-liners is.

throwaway2046 39 minutes ago | parent | prev [-]

    > Even if you use OpenGL you still need to write shaders.
Not in OpenGL 1.x