| ▲ | 0x1ceb00da 2 hours ago | |||||||
Why does it pull in wgpu if it's a software renderer? | ||||||||
| ▲ | grovesNL 2 hours ago | parent | next [-] | |||||||
In this case wgpu is just providing the surface texture for the window that the software rendered pixels are drawn into. | ||||||||
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| ▲ | 2 hours ago | parent | prev | next [-] | |||||||
| [deleted] | ||||||||
| ▲ | LoganDark an hour ago | parent | prev [-] | |||||||
You do often need a graphics context to create the surface that displays the framebuffer. | ||||||||