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brcmthrowaway 2 hours ago

The old primitive API was the best. Who invented the new shader API? They ruined my life.

cyber_kinetist 2 hours ago | parent [-]

If you want to use glBegin() / glEnd() - like immediate API with modern OpenGL, I reecommend using a library called RLGL (https://github.com/raysan5/raylib/blob/master/src/rlgl.h), from Raylib. You'll feel straight at home!