| ▲ | madebysnacks 3 hours ago |
| Apple should buy Sketch |
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| ▲ | cosmic_cheese 3 hours ago | parent | next [-] |
| I'm on the fence on this idea. I think it depends on how well it's doing financially, basically to what extent has Figma eaten its lunch. I never boarded the Figma train because I prefer the UI of Sketch, as well as its local-first approach and how its file format is publicly documented so I actually own my data. I do worry about it going under though, and if Apple buying it up is the only way for that to happen so be it. If nothing else it'd keep it out of Adobe's hands which is worth a lot on its own. |
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| ▲ | mortenjorck 3 hours ago | parent | prev | next [-] |
| Sketch lost the market to Figma, and now Figma is losing the market to vibe coding. I'm not sure what the value proposition of Sketch is these days apart from local, non-cloud editing (although you can even get that with a pretty decent UI these days with Lunacy). |
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| ▲ | cosmic_cheese 3 hours ago | parent | next [-] | | Vector screen-destined assets. Illustrator is print-centric and awkward for the use case, and while Photoshop is technically capable of it that's not what it's made for (also, Adobe CC is just way too bloated for its own good). Figma is oriented around mockups and not as good for assets. There are also platforms which are less vibe-friendly, and old style mockups can still be useful when nailing down a design system across platforms. | | |
| ▲ | ctippett 2 hours ago | parent [-] | | Surely you've got Photoshop (raster) and Illustrator (vector) mixed up? | | |
| ▲ | cosmic_cheese 2 hours ago | parent [-] | | Nope. A lot of people use Photoshop for vector screen-destined graphics, because even though it's raster-dominant, it's reasonably capable of vector too. Illustrator is vector-dominant, but as noted, it's aimed mainly at print-destined vector graphics. | | |
| ▲ | ctippett 2 hours ago | parent [-] | | I stand corrected then. It's been over a decade since I last used Photoshop, so my familiarity with its capabilities are obviously well out of date, I never would've considered it for any sort of vector-based work. |
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| ▲ | tombert 3 hours ago | parent | prev | next [-] | | Doesn't Apple already have a loose competitor to Figma? https://en.wikipedia.org/wiki/Freeform_%28Apple%29 | | |
| ▲ | cosmic_cheese 3 hours ago | parent [-] | | Not really. Freeform is more of a whiteboarding/brainstorming app. It might be ok for rough wireframes but isn't suitable for high fidelity mockups, asset creation, etc. |
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| ▲ | LoganDark 3 hours ago | parent | prev [-] | | Sketch has always been the app I use for quick throwing-together of things. Figma seems designed for specifically corporate design documents which is icky. |
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| ▲ | rramon 2 hours ago | parent | prev | next [-] |
| They bought "Play" recently, it was an UI design app dedicated to SwiftUI. |
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| ▲ | kwanbix 3 hours ago | parent | prev [-] |
| What the world needs. Less competition. |