| ▲ | Making ASCII Art in Vim(alexyang.dev) | |
| 24 points by evakhoury a day ago | 3 comments | ||
| ▲ | vitiral a day ago | parent | next [-] | |
Awesome! I added your blog to the docs for an ascii art color syntax I wrote for my vim-like editor, I'd love if you checked it out https://civboot.github.io/lua/asciigame.html Note: right now the editor crashes if you mis-type any of the syntax... it's not really fully launched, going to fix that soon hopefully but you can see a [screenshot](https://civboot.github.io/img/asciigame.png) of what it looks like Also, if you know any other good references for getting into asciiart I'd love to reference them as well. Note: the Ele editor isn't _quite_ ready for all the asciiart features in your blog post, notably virtualedit and macros are not implemented yet - but I just added basic visual mode so it's getting close! | ||
| ▲ | newsomix9xl a day ago | parent | prev | next [-] | |
I know that AI will never replace me until it can generate ASCII art. So far it seems to struggle so I sleep well at night. | ||
| ▲ | ramses0 12 hours ago | parent | prev [-] | |
Another slew of utility lies in `:help searchoffset`, often like the following: https://til.codeinthehole.com/posts/about-vims-semicolon-sea...
...it allows near arbitrary cursor placement (eg: this blog articles "squiggle" situation) to be able to find the beginning of the squiggle, or the end of the squiggle (or temporarily using "X" and "Z" for start/end, and "clearing" it with `V...:s/[XY]/./g` | ||