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jader201 a day ago

Side note: I miss SSX. Such a great franchise, and sad that EA Big shut down (and that no one else picked it up).

Tricky was probably my favorite, but they were all great.

gabriel666smith a day ago | parent | next [-]

Word. In terms of game level design, I think SSX Tricky’s Tokyo Megaplex is one of the most interesting, complex, simple, comprehensible, fun, beautiful, and downright cool pieces of work of all time.

I can’t have played it in fifteen or twenty years but I still think about Tokyo Megaplex every month or two. It tapped into something deep in my brain.

Thanks for the reminder of it. I won’t know what heaven looks like until I’m at its gates, but when I die, I hope I get to ascend via that weird updraft tube, and ride those red and white candy cane rails for eternity. If not, God might have missed a trick. What an incredible piece of work that game is.

BLKNSLVR a day ago | parent | prev | next [-]

The singular reason I setup Sunshine/Moonlight is because some night as I was drifting off to sleep I remembered SSX Tricky from years (and years) ago and how much fun it was, and couldn't get the desire out until I had it all setup.

On a big screen TV with the upscaled graphics made it feel a lot less like retro-gaming too.

davkan a day ago | parent | prev [-]

Tricky and 3 were both great fun. The latter “SSX” was decent but was missing the more arcadey fun of the earlier ones. I tried Steep and it did not hit the spot that hitting uber combos in SSX did.